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@ -120,28 +120,56 @@ def lectension(): |
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pyb.delay(100) |
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return tension |
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#15 speed min |
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def allSpeed(speed): |
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def forward(speed): |
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if speed == 0: |
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forward = False |
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sd.angle(30) |
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else: |
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forward = True |
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sd.angle(0) |
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return forward |
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if forward == True: |
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#15 speed min |
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def allSpeed(speed): |
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#print(forward(vitesse())) |
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if forward(vitesse()): |
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sd.angle(0) |
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h1.forward(speed) |
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h2.forward(speed) |
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else: |
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h1.backward(speed) |
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h2.backward(speed) |
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sd.angle(30) |
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h1.backward(30) |
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h2.backward(30) |
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t = 3 |
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while t: |
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mins, secs = divmod(t, 60) |
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timer = '{:02d}:{:02d}'.format(mins, secs) |
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print(timer, end="\r") |
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time.sleep(1) |
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t -= 1 |
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if t == 0: |
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sd.angle(30) |
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h1.backward(30) |
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h2.backward(30) |
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# if speed == 0: |
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# forward = False |
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# sd.angle(30) |
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# else: |
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# forward = True |
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# sd.angle(0) |
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# |
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# if forward == True: |
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# h1.forward(speed) |
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# h2.forward(speed) |
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# else: |
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# h1.backward(speed) |
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# h2.backward(speed) |
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def vitesse(): |
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if accel.x() <= -1: |
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if accel.x() < 0: |
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terrain = lst_terrain[0] |
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led_montee.off() |
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led_descente.on() |
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"""descente""" |
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"""led orange = descente""" |
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if dist_obstacle() < 10: |
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speed = 0 |
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elif dist_obstacle() < 15: |
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@ -153,11 +181,11 @@ def vitesse(): |
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else: |
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speed = 5 |
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elif accel.x() > 3: |
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elif accel.x() > 4: |
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terrain = lst_terrain[1] |
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led_descente.off() |
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led_montee.on() |
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"""montee""" |
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"""led verte = montee""" |
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if dist_obstacle() < 10: |
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speed = 0 |
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elif dist_obstacle() < 15: |
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@ -183,32 +211,33 @@ def vitesse(): |
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speed = 35 |
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else: |
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speed = 50 |
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# else: |
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# if dist_obstacle() < 20: |
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# speed = 0 |
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# else: |
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# speed = 20 |
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return speed |
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marche = True |
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forward = True |
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lst_terrain = ["descente", "montee", "plat"] |
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sw = pyb.Switch() |
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while True: |
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print(accel.x()) |
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if lectension() < 1: |
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led_lum.on() |
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else: |
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led_lum.off() |
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if sw(): |
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sd.angle(0) |
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marche = not marche |
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while sw(): |
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pass |
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if marche: |
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print(forward) |
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if forward == True: |
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allSpeed(vitesse()) |
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elif forward == False: |
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allSpeed(25) |
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else: |
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allSpeed(0) |
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allSpeed(0) |
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