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@ -1,6 +1,6 @@ |
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from random import randint |
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from random import randint |
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class Presonnage: |
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class Presonnage: |
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def __init__(self,nom,cat) |
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def __init__ (self,nom,cat): |
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self.nom = nom |
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self.nom = nom |
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self.pdv = 20 |
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self.pdv = 20 |
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self.exp = 1 |
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self.exp = 1 |
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@ -16,21 +16,34 @@ class Presonnage: |
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def jet_attaque (self): |
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def jet_attaque (self): |
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if self.cat == "guerrier": |
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if self.cat == "guerrier": |
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return = randint(1,20) + self.exp*10 |
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return randint (1,20) + self.exp* 10 |
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if self.cat == "magicien": |
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if self.cat == "magicien": |
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return = randint(1,20) + self.exp*10 |
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return randint (1,20) + self.exp* 10 |
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if self.cat == "voleur": |
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if self.cat == "voleur": |
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return = randint(1,20) + self.exp*3 |
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return randint (1,20) + self.exp* 3 |
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if self.cat == "elfe": |
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if self.cat == "elfe": |
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return = randint(1,20) + self.exp*8 |
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return randint (1,20) + self.exp* 8 |
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def jet_defense (self): |
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def jet_defense (self): |
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if self.cat == "guerrier": |
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if self.cat == "guerrier": |
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return = randint(1,20) + self.exp*8 |
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return randint(1,20) + self.exp* 8 |
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if self.cat == "magicien": |
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if self.cat == "magicien": |
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return = randint(1,20) + self.exp*7 |
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return randint(1,20) + self.exp* 7 |
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if self.cat == "voleur": |
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if self.cat == "voleur": |
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return = randint(1,20) + self.exp*9 |
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return randint(1,20) + self.exp* 9 |
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if self.cat == "elfe": |
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if self.cat == "elfe": |
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return = randint(1,20) + self.exp*10 |
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return randint(1,20) + self.exp* 10 |
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def change_pdv (self,nb_pdv): |
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return nb_pdv + self.pdv |
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def change_exp (self,nb_exp): |
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return nb_pdv + self.pdv |
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def affiche_caracteristiques (self): |
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print ("ton nom es",self.nom,"tu es un(e)",self.cat,"tu as",self.pdv,"pv","et",self.exp,"exp") |
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def affiche_inventaire (self): |
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print (self.inventaire) |
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