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@ -1,29 +1,41 @@ |
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from random import* |
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class Personnage: |
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class Personnage: |
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def init__(self, nom, cat): |
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def __init__(self, nom, cat): |
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self.nom = nom |
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self.nom = nom |
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self.cat = cat |
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self.cat = cat |
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self.pdv = 0 |
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self.pdv = 100 |
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self.exp = 1 |
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self.exp = 1 |
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self.coef = 0 |
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self.coef = 0 |
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self.inventaire = [] |
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self.inventaire = [] |
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if self.cat == "Géant": |
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if self.cat == "Géant": |
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self.inventaire = ["3 Rochers géants", "Grosse potion"] |
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self.inventaire = ["3 Rochers géants", "Grosse potion"] |
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self.pdv = 100 |
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self.coefAtk = 6 |
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self.coef = 6 |
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self.coefDef = 10 |
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elif self.cat == "Fée": |
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elif self.cat == "Fée": |
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self.inventaire = ["Arc féerique", "Potion"] |
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self.inventaire = ["Arc féerique", "Potion"] |
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self.pdv = 70 |
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self.coefAtk = 9 |
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self.coef = 9 |
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self.coefDef = 7 |
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elif self.cat == "Démon": |
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elif self.cat == "Démon": |
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self.inventaire = ["épée malveillante", "Potion"] |
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self.inventaire = ["épée malveillante", "Potion"] |
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self.pdv = 80 |
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self.coefAtk = 8 |
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self.coef = 8 |
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self.coefDef = 8 |
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elif self.cat == "Déesee": |
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elif self.cat == "Déesee": |
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self.inventaire = ["Bâton miraculeux", "Potion"] |
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self.inventaire = ["Bâton miraculeux", "Potion"] |
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self.pdv = 90 |
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self.coefAtk = 7 |
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self.coef = 7 |
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self.coefDef = 9 |
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def jet_attaque(self): |
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def jet_attaque(self): |
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atkPoints = randint(1, 20) |
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return atkPoints + self.exp*self.coefAtk |
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def jet_defense(self): |
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defPoints = randint(1, 20) |
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return defPoints + self.exp*self.coefDef |
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def change_pdv(self, nb_pdv): |
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self.pdv = self.pdv + nb_pdv |
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PersoTEST = Personnage("Moi", "Fée") |
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