Browse Source

Transférer les fichiers vers ''

quoicoubanane UWUWUWUWU
master
DELPUI Loïc 11 months ago
parent
commit
df1a200d0f
  1. 57
      projet bataille.py

57
projet bataille.py

@ -1,12 +1,14 @@
from tkinter import * from tkinter import *
from File import * from File import *
from random import shuffle from random import shuffle
from time import sleep
class Carte: class Carte:
def __init__(self, valeur, couleur): def __init__(self, valeur, couleur):
self.valeur = valeur self.valeur = valeur
self.couleur = couleur self.couleur = couleur
def compare(self, other): def compare(self, other):
#Les valeurs revoyées ne respectent pas les consignes pour des raisons d'optimisation et d'allègement du programme
if self.valeur > other.valeur: if self.valeur > other.valeur:
return 0 return 0
elif self.valeur < other.valeur: elif self.valeur < other.valeur:
@ -34,27 +36,52 @@ class Jeux:
player.enfiler(self.paquet.pop(0)) player.enfiler(self.paquet.pop(0))
def click(event): def click(event):
x, y = event.x, event.y def afficher():
if x > 50 and x < 150 and y > 100 and y < 250:
cartes_tour = []
cartes_tour.extend([players[0].defiler(), players[1].defiler()])
winner = cartes_tour[-2].compare(cartes_tour[-1])
if winner == 2:
pass
else:
for carte in cartes_tour:
players[winner].enfiler(carte)
for i in range(2): for i in range(2):
canvas.itemconfig(player_carte[i], text = cartes_tour[i].valeur + cartes_tour[i].couleur) canvas.itemconfig(player_cartecolor[i], fill = "#fff")
canvas.itemconfig(player_carte[i], text = cartes_tour[-i-1].valeur + cartes_tour[-i-1].couleur)
canvas.itemconfig(player_left[i], text = "Left : " + str(players[i].taille())) canvas.itemconfig(player_left[i], text = "Left : " + str(players[i].taille()))
if cartes_tour[i].couleur in ["", ""]: if cartes_tour[i].couleur in ["", ""]:
canvas.itemconfig(player_carte[i], fill = "#f00") canvas.itemconfig(player_carte[i], fill = "#f00")
else: else:
canvas.itemconfig(player_carte[i], fill = "#000") canvas.itemconfig(player_carte[i], fill = "#000")
def premiere_carte():
window.after(3000, retourne_carte)
def retourne_carte():
for rep in range(2):
cartes_tour.extend([players[0].defiler(), players[1].defiler()])
for i in range(2):
canvas.itemconfig(player_cartecolor[i], fill = "#f77")
canvas.itemconfig(player_carte[i], text = "")
canvas.itemconfig(player_left[i], text = "Left : " + str(players[i].taille()))
window.after(3000, prochaine_carte)
def prochaine_carte():
for rep in range(2):
cartes_tour.extend([players[0].defiler(), players[1].defiler()])
afficher()
x, y = event.x, event.y
if x > 50 and x < 150 and y > 100 and y < 250:
cartes_tour = []
cartes_tour.extend([players[0].defiler(), players[1].defiler()])
winner = cartes_tour[-2].compare(cartes_tour[-1])
while winner == 2:
afficher()
premiere_carte()
winner = cartes_tour[-2].compare(cartes_tour[-1])
for carte in cartes_tour:
players[winner].enfiler(carte)
afficher()
couleurs = ["", "", "", ""] couleurs = ["", "", "", ""]
numeros = ["2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "R", "S"] numeros = ["2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "R", "S"]
#J=Jack
#Q=Queen
#R=Roi
#S=aS
jeu = Jeux(52) jeu = Jeux(52)
@ -66,14 +93,12 @@ window = Tk()
window.title("Bataille") window.title("Bataille")
window.geometry(f"700x400+300+200") window.geometry(f"700x400+300+200")
canvas = Canvas(window, width = 650, height = 300, background = "#fff") canvas = Canvas(window, width = 650, height = 300, background = "#070")
canvas.place(x = 25, y = 50) canvas.place(x = 25, y = 50)
canvas.create_rectangle(50, 100, 150, 250, fill = "#f77") canvas.create_rectangle(50, 100, 150, 250, fill = "#f77")
canvas.create_rectangle(200, 75, 300, 225, fill = "#fff")
canvas.create_rectangle(500, 100, 600, 250, fill = "#f77") canvas.create_rectangle(500, 100, 600, 250, fill = "#f77")
canvas.create_rectangle(350, 75, 450, 225, fill = "#fff") player_cartecolor = [canvas.create_rectangle(200, 75, 300, 225, fill = "#fff"), canvas.create_rectangle(350, 75, 450, 225, fill = "#fff")]
player_left = [canvas.create_text(100, 175, text = "Left : " + str(players[0].taille())), canvas.create_text(550, 175, text = "Left : " + str(players[1].taille()))] player_left = [canvas.create_text(100, 175, text = "Left : " + str(players[0].taille())), canvas.create_text(550, 175, text = "Left : " + str(players[1].taille()))]
player_carte = [canvas.create_text(250, 150, text = "", font = ("Courrier New", 30, "bold")), canvas.create_text(400, 150, text = "", font = ("Courrier New", 30, "bold"))] player_carte = [canvas.create_text(250, 150, text = "", font = ("Courrier New", 30, "bold")), canvas.create_text(400, 150, text = "", font = ("Courrier New", 30, "bold"))]

Loading…
Cancel
Save