From df1a200d0f240c17df13157dee89e2d68edc9299 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?DELPUI=20Lo=C3=AFc?= Date: Wed, 20 Dec 2023 11:54:01 +0100 Subject: [PATCH] =?UTF-8?q?Transf=C3=A9rer=20les=20fichiers=20vers=20''?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit quoicoubanane UWUWUWUWU --- projet bataille.py | 57 +++++++++++++++++++++++++++++++++------------- 1 file changed, 41 insertions(+), 16 deletions(-) diff --git a/projet bataille.py b/projet bataille.py index 31a4635..521ae3f 100644 --- a/projet bataille.py +++ b/projet bataille.py @@ -1,12 +1,14 @@ from tkinter import * from File import * from random import shuffle +from time import sleep class Carte: def __init__(self, valeur, couleur): self.valeur = valeur self.couleur = couleur def compare(self, other): + #Les valeurs revoyées ne respectent pas les consignes pour des raisons d'optimisation et d'allègement du programme if self.valeur > other.valeur: return 0 elif self.valeur < other.valeur: @@ -34,27 +36,52 @@ class Jeux: player.enfiler(self.paquet.pop(0)) def click(event): - x, y = event.x, event.y - if x > 50 and x < 150 and y > 100 and y < 250: - cartes_tour = [] - cartes_tour.extend([players[0].defiler(), players[1].defiler()]) - winner = cartes_tour[-2].compare(cartes_tour[-1]) - if winner == 2: - pass - else: - for carte in cartes_tour: - players[winner].enfiler(carte) + def afficher(): for i in range(2): - canvas.itemconfig(player_carte[i], text = cartes_tour[i].valeur + cartes_tour[i].couleur) + canvas.itemconfig(player_cartecolor[i], fill = "#fff") + canvas.itemconfig(player_carte[i], text = cartes_tour[-i-1].valeur + cartes_tour[-i-1].couleur) canvas.itemconfig(player_left[i], text = "Left : " + str(players[i].taille())) if cartes_tour[i].couleur in ["♥", "♦"]: canvas.itemconfig(player_carte[i], fill = "#f00") else: canvas.itemconfig(player_carte[i], fill = "#000") - + + def premiere_carte(): + window.after(3000, retourne_carte) + + def retourne_carte(): + for rep in range(2): + cartes_tour.extend([players[0].defiler(), players[1].defiler()]) + for i in range(2): + canvas.itemconfig(player_cartecolor[i], fill = "#f77") + canvas.itemconfig(player_carte[i], text = "") + canvas.itemconfig(player_left[i], text = "Left : " + str(players[i].taille())) + window.after(3000, prochaine_carte) + + def prochaine_carte(): + for rep in range(2): + cartes_tour.extend([players[0].defiler(), players[1].defiler()]) + afficher() + + x, y = event.x, event.y + if x > 50 and x < 150 and y > 100 and y < 250: + cartes_tour = [] + cartes_tour.extend([players[0].defiler(), players[1].defiler()]) + winner = cartes_tour[-2].compare(cartes_tour[-1]) + while winner == 2: + afficher() + premiere_carte() + winner = cartes_tour[-2].compare(cartes_tour[-1]) + for carte in cartes_tour: + players[winner].enfiler(carte) + afficher() couleurs = ["♥", "♦", "♣", "♠"] numeros = ["2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "R", "S"] +#J=Jack +#Q=Queen +#R=Roi +#S=aS jeu = Jeux(52) @@ -66,14 +93,12 @@ window = Tk() window.title("Bataille") window.geometry(f"700x400+300+200") -canvas = Canvas(window, width = 650, height = 300, background = "#fff") +canvas = Canvas(window, width = 650, height = 300, background = "#070") canvas.place(x = 25, y = 50) canvas.create_rectangle(50, 100, 150, 250, fill = "#f77") -canvas.create_rectangle(200, 75, 300, 225, fill = "#fff") canvas.create_rectangle(500, 100, 600, 250, fill = "#f77") -canvas.create_rectangle(350, 75, 450, 225, fill = "#fff") - +player_cartecolor = [canvas.create_rectangle(200, 75, 300, 225, fill = "#fff"), canvas.create_rectangle(350, 75, 450, 225, fill = "#fff")] player_left = [canvas.create_text(100, 175, text = "Left : " + str(players[0].taille())), canvas.create_text(550, 175, text = "Left : " + str(players[1].taille()))] player_carte = [canvas.create_text(250, 150, text = "", font = ("Courrier New", 30, "bold")), canvas.create_text(400, 150, text = "", font = ("Courrier New", 30, "bold"))]