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@ -42,14 +42,12 @@ def click(event): |
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canvas.itemconfig(player_cartecolor[i], fill = "#fff") |
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canvas.itemconfig(player_cartecolor[i], fill = "#fff") |
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canvas.itemconfig(player_carte[i], text = cartes_tour[-i-1].valeur + cartes_tour[-i-1].couleur) |
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canvas.itemconfig(player_carte[i], text = cartes_tour[-i-1].valeur + cartes_tour[-i-1].couleur) |
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canvas.itemconfig(player_left[i], text = "Left : " + str(players[i].taille())) |
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canvas.itemconfig(player_left[i], text = "Left : " + str(players[i].taille())) |
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if cartes_tour[i].couleur in ["♥", "♦"]: |
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if cartes_tour[-i-1].couleur in ["♥", "♦"]: |
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canvas.itemconfig(player_carte[i], fill = "#f00") |
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canvas.itemconfig(player_carte[i], fill = "#f00") |
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else: |
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else: |
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canvas.itemconfig(player_carte[i], fill = "#000") |
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canvas.itemconfig(player_carte[i], fill = "#000") |
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def retourne_carte(): |
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def retourne_carte(): |
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for rep in range(2): |
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cartes_tour.extend([players[0].defiler(), players[1].defiler()]) |
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for i in range(2): |
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for i in range(2): |
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canvas.itemconfig(player_cartecolor[i], fill = "#f77") |
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canvas.itemconfig(player_cartecolor[i], fill = "#f77") |
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canvas.itemconfig(player_carte[i], text = "") |
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canvas.itemconfig(player_carte[i], text = "") |
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@ -96,7 +94,8 @@ def click(event): |
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conn.commit() |
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conn.commit() |
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couleurs = ["♥", "♦", "♣", "♠"] |
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couleurs = ["♥", "♦", "♣", "♠"] |
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numeros = ["2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "R", "S"] |
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numeros = ["2", "3", "4", "5", "6", "7", "8", "9", "D", "J", "Q", "R", "S"] |
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#D=Dix |
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#J=Jack |
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#J=Jack |
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#Q=Queen |
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#Q=Queen |
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#R=Roi |
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#R=Roi |
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