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from game.personnage import Personnage, ClassType
class Game:
def __init__(self):
self.personnage = Personnage(" ", ClassType.GUERRIER)
self.ennemy = Personnage("Zombie", ClassType.ZOMBIE)
def attack(self, attacker, victim):
atk_dmg = attacker.jet_attaque()
def_dmg = victim.jet_defense()
victim.change_hp(atk_dmg)
attacker.change_hp(def_dmg)
if self.personnage.get_hp() == 0:
for i in range(50):
print("FIN")
if self.ennemy.get_hp() == 0:
self.ennemy = Personnage("Zombie", ClassType.ZOMBIE)