from game.personnage import Personnage, ClassType class Game: def __init__(self): self.personnage = Personnage(" ", ClassType.GUERRIER) self.ennemy = Personnage("Zombie", ClassType.ZOMBIE) def attack(self, attacker, victim): atk_dmg = attacker.jet_attaque() def_dmg = victim.jet_defense() victim.change_hp(atk_dmg) attacker.change_hp(def_dmg) if self.personnage.get_hp() == 0: for i in range(50): print("FIN") if self.ennemy.get_hp() == 0: self.ennemy = Personnage("Zombie", ClassType.ZOMBIE)