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@ -2,7 +2,6 @@ from bataille import * |
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from lib.Pile import Pile_lst |
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def bataille(): |
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tour = 1 |
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jeux = Jeux() |
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carte_j1, carte_j2 = jeux.depiler() |
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nom = str(input("Entrez votre nom")) |
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@ -11,19 +10,23 @@ def bataille(): |
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p_j1 = Pile_lst() |
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p_j2 = Pile_lst() |
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while not j1.paquet_j.est_vide() and not j2.paquet_j.est_vide(): |
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valeur_carte_j1 = j1.tire_carte() |
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valeur_carte_j2 = j2.tire_carte() |
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p_j1.empile(valeur_carte_j1) |
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p_j2.empile(valeur_carte_j2) |
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p_j1.empile(j1.tire_carte()) |
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p_j2.empile(j2.tire_carte()) |
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gagne = p_j1.sommet().compare(p_j2.sommet()) |
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if gagne == 1: |
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j1.paquet_j.append(p_j2.depiler()) |
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elif gagne == 2: |
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j2.paquet_j.append(p_j1.depiler()) |
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else: |
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for loop in range(2): |
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valeur_carte_j1 = j1.tire_carte() |
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valeur_carte_j2 = j2.tire_carte() |
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p_j1.empile(valeur_carte_j1) |
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p_j2.empile(valeur_carte_j2) |
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p_j1.empile(j1.tire_carte()) |
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p_j2.empile(j2.tire_carte()) |
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if j1.paquet_j.est_vide(): |
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print("Le perdant est le joueur 1") |
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else: |
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print("Le perdant est le joueur 2") |
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