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from tkinter import Tk, Label, Button, IntVar, StringVar, Entry, Radiobutton
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from PIL import Image, ImageTk
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#from util.bataille import Carte
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class Window(Tk):
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def __init__(self, p1, p2):
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"""Initialise la fenêtre et prends les deux joueurs en arguments"""
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Tk.__init__(self)
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self.title("Bataille")
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self.minsize(1300, 600)
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self.geometry("1300x600")
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self.config(background="green")
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self.p1 = p1
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self.p2 = p2
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self.c1 = None
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self.c2 = None
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self.build_pregame()
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def build_pregame(self):
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self.name_var = StringVar()
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self.name_entry = Entry(self, textvariable=self.name_var)
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self.name_entry.grid(row=0, column=5)
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self.cards_var = IntVar()
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self.cards_var.set(52)
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self.cards_radio1 = Radiobutton(self, variable=self.cards_var, text="52 cartes", value=52)
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self.cards_radio2 = Radiobutton(self, variable=self.cards_var, text="32 cartes", value=32)
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self.cards_radio1.grid(row=1, column=4)
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self.cards_radio2.grid(row=1, column=6)
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self.confirm = Button(self, text="Lancer la partie", command=self.start_game)
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self.confirm.grid(row=2, column=5)
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def destroy_pregame(self):
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try:
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self.name_entry.destroy()
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self.cards_radio1.destroy()
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self.cards_radio2.destroy()
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self.confirm.destroy()
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except Exception:
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print("menu pregame pas init")
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def start_game(self):
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self.destroy_pregame()
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self.build_game()
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def build_game(self):
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"""Ajoute les composants de base à la fenêtre"""
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self.title = Label(text="Bataille", font=("Courrier", 32))
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self.title.grid(row=1, column=1)
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self.name1 = Label(text=self.name_var.get(), font=("Courrier", 16))
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self.name1.grid(row=2, column=0)
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self.name2 = Label(text="Ordinateur", font=("Courrier", 16))
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self.name2.grid(row=2, column=2)
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self.taille_paquet1 = IntVar()
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self.taille_paquet2 = IntVar()
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self.taille_paquet1.set(self.p1.paquet.taille())
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self.taille_paquet2.set(self.p2.paquet.taille())
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self.count1 = Label(textvariable=self.taille_paquet1)
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self.count1.grid(row=3, column=0)
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self.count2 = Label(textvariable=self.taille_paquet2)
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self.count2.grid(row=3, column=2)
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self.button = Button(self, text="Jouer", command=self.show_cards)
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self.button.grid(row=6, column=1)
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#.set() pour changer le texte
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self.text_content = StringVar()
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self.text = Label(self, textvariable=self.text_content)
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self.text.grid(row=5, column=1)
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def show_cards(self):
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"""Affiche les dernières cartes jouées par les deux joueurs"""
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if self.c1 is not None:
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self.c1.destroy()
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if self.c2 is not None:
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self.c2.destroy()
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#self.p1.paquet.enfiler(Carte(1,0))
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#self.taille_paquet1.set(self.p1.paquet.taille())
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#self.taille_paquet2.set(self.p2.paquet.taille())
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#self.text_content.set("a "+ str(self.p1.paquet.taille()))
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img1 = ImageTk.PhotoImage(card_to_image(self.p1.derniere_carte))
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self.c1 = Label(self, image=img1)
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self.c1.photo = img1
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img2 = ImageTk.PhotoImage(card_to_image(self.p2.derniere_carte))
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self.c2 = Label(image=img2)
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self.c2.photo = img2
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self.c1.grid(row=4, column=0)
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self.c2.grid(row=4, column=2)
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def card_to_image(card):
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"""Lie la valeur et couleur de la carte à son image"""
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card_names = list(range(56-(card.valeur-1)*4, 52-(card.valeur-1)*4 , -1))
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image = Image.open("./img/"+str(card_names[card.couleur])+".png")
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return image
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