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from tkinter import Tk, Label, Button, PhotoImage, Canvas, NW
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from PIL import Image, ImageTk
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class Window(Tk):
def __init__(self, p1, p2):
"""Initialise la fenêtre et prends les deux joueurs en arguments"""
Tk.__init__(self)
self.title("Bataille")
self.minsize(1300, 600)
self.geometry("1300x600")
self.config(background="green")
self.build_window()
self.p1 = p1
self.p2 = p2
self.c1 = None
self.c2 = None
def build_window(self):
self.title = Label(text="Bataille", font=("Courrier", 32))
self.title.grid(row=1, column=1)
self.button = Button(self, text="Jouer") #, command=)
def show_cards(self):
if self.c1 is not None:
self.c1.destroy()
if self.c2 is not None:
self.c2.destroy()
#self.c1 = Label(text=self.p1.derniere_carte, font=("Courrier", 48))
#self.c2 = Label(text=self.p2.derniere_carte, font=("Courrier", 48))
img1 = ImageTk.PhotoImage(card_to_image(self.p1.derniere_carte))
self.c1 = Label(self, image=img1)
self.c1.photo = img1
img2 = ImageTk.PhotoImage(card_to_image(self.p2.derniere_carte))
self.c2 = Label(image=img2)
self.c2.photo = img2
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self.c1.grid(row=2, column=0)
self.c2.grid(row=2, column=2)
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def card_to_image(card):
card_names = list(range(56-card.valeur*4, 52-card.valeur*4 , -1))
image = Image.open("./img/"+str(card_names[card.couleur])+".png")
print(str(card_names[card.couleur])+".png")
return image
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if __name__ == "__main__":
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card_to_image(Carte(2, 4))
#app = Window(None, None)
#app.show_cards()
#app.mainloop()