from random import randint class Presonnage: def __init__(self,nom,cat) self.nom = nom self.pdv = 20 self.exp = 1 self.cat = cat if self.cat == "guerrier": self.inventaire = ["épée","potion"] if self.cat == "magicien": self.inventaire = ["bâton","potion"] if self.cat == "voleur": self.inventaire = ["dague","potion"] if self.cat == "elfe": self.inventaire = ["arc","potion"] def jet_attaque (self): if self.cat == "guerrier": return = randint(1,20) + self.exp*10 if self.cat == "magicien": return = randint(1,20) + self.exp*10 if self.cat == "voleur": return = randint(1,20) + self.exp*3 if self.cat == "elfe": return = randint(1,20) + self.exp*8 def jet_defense (self): if self.cat == "guerrier": return = randint(1,20) + self.exp*8 if self.cat == "magicien": return = randint(1,20) + self.exp*7 if self.cat == "voleur": return = randint(1,20) + self.exp*9 if self.cat == "elfe": return = randint(1,20) + self.exp*10