from random import randint class Personnage : def __init__(self, nom, cat) : self.nom = nom self.pdv = 20 self.exp = 1 self.cat = cat if self.cat = "guerrier": self.inventaire = ["épée","potion"] if self.cat = "magicien": self.inventaire = ["bâton","potion"] if self.cat = "voleur": self.inventaire = ["dague","potion"] if self.cat = "elfe": self.inventaire = ["arc","potion"] def jet_attaque(self): lancé dé = randit(1, 20) """revoie le jet d'attaque""" return = self.attaque def jet_defence(self): pass def change_pdv(self): pass def change_exp(self): pass def affiche_carracteristiques(self): pass def affiche_inventaire(self): pass