import pygame from pygame.locals import * pygame.init() #CrĂ©ation de la fenĂȘtre: size = [800, 600] fenetre = pygame.display.set_mode((size), RESIZABLE) image = pygame.image.load("ton_image.png") image.fill((255, 255, 255, 125), special_flags=BLEND_RGBA_MULT) continuer = True clock = pygame.time.Clock() while continuer: for event in pygame.event.get(): if event.type == QUIT: continuer = False clock.tick(30) fenetre.fill(0) fenetre.blit(image, (100, 100)) pygame.display.flip() pygame.quit()