class Personnage: def init__(self, nom, cat): self.nom = nom self.cat = cat self.pdv = 0 self.exp = 1 self.coef = 0 self.inventaire = [] if self.cat == "Géant": self.inventaire = ["3 Rochers géants", "Grosse potion"] self.pdv = 100 self.coef = 6 elif self.cat == "Fée": self.inventaire = ["Arc féerique", "Potion"] self.pdv = 70 self.coef = 9 elif self.cat == "Démon": self.inventaire = ["épée malveillante", "Potion"] self.pdv = 80 self.coef = 8 elif self.cat == "Déesee": self.inventaire = ["Bâton miraculeux", "Potion"] self.pdv = 90 self.coef = 7 def jet_attaque(self):