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65 lines
1.8 KiB
65 lines
1.8 KiB
from random import randint
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class Personnage :
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def __init__(self,nom,cat):
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self.nom = nom
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self.pdv = 20
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self.exp = 1
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self.cat = cat
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if self.cat == "guerrier":
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self.inventaire = ["épée","potion"]
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if self.cat == "magicien":
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self.inventaire = ["bâton","potion"]
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if self.cat == "voleur":
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self.inventaire = ["dague","potion"]
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if self.cat == "elfe":
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self.inventaire = ["arc","potion"]
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def jet_attaque (self):
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if self.cat == "guerrier":
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jet = randint(1,20) + self.exp * 10
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if self.cat == "magicien":
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jet = randint(1,20) + self.exp * 10
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if self.cat == "voleur":
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jet = randint(1,20) + self.exp * 3
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if self.cat == "elfe":
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jet = randint(1,20) + self.exp * 8
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return jet
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def jet_defense (self):
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if self.cat == "guerrier":
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jet = randint(1,20) + self.exp * 8
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if self.cat == "magicien":
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jet = randint(1,20) + self.exp * 7
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if self.cat == "voleur":
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jet = randint(1,20) + self.exp * 9
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if self.cat == "elfe":
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jet = randint(1,20) + self.exp * 10
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return jet
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def change_pdv (self,nb_pdv):
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return nb_pdv + self.pdv
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def change_exp (self,nb_exp):
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return nb_exp + self.exp
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def affiche_caracteristiques (self):
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print ("mon nom est" self.nom,"je suis un" self.cat, "j'ai"self.pdv "point de vie", "et"slef.exp "d'experience")
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def affiche_inventaire (self):
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print (self.inventaire)
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