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from tkinter import *
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from File import *
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from random import shuffle
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from time import sleep
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class Carte:
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def __init__(self, valeur, couleur):
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self.valeur = valeur
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self.couleur = couleur
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def compare(self, other):
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#Les valeurs revoyées ne respectent pas les consignes pour des raisons d'optimisation et d'allègement du programme
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if self.valeur > other.valeur:
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return 0
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elif self.valeur < other.valeur:
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return 1
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return 2
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class Jeux:
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def __init__ (self, nbr_cartes):
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self.nb = nbr_cartes
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if self.nb != 32 and self.nb != 52:
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raise ValueError("Choisissez 32 ou 52 cartes")
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self.paquet = []
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for i in couleurs:
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if self.nb == 52:
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for j in numeros:
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self.paquet.append(Carte(j, i))
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else:
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for j in numeros[5:]:
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self.paquet.append(Carte(j, i))
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shuffle(self.paquet)
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def distribue(self):
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while len(self.paquet) > 0:
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for player in players:
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player.enfiler(self.paquet.pop(0))
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def click(event):
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def afficher():
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for i in range(2):
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canvas.itemconfig(player_cartecolor[i], fill = "#fff")
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canvas.itemconfig(player_carte[i], text = cartes_tour[-i-1].valeur + cartes_tour[-i-1].couleur)
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canvas.itemconfig(player_left[i], text = "Left : " + str(players[i].taille()))
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if cartes_tour[i].couleur in ["♥", "♦"]:
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canvas.itemconfig(player_carte[i], fill = "#f00")
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else:
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canvas.itemconfig(player_carte[i], fill = "#000")
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def premiere_carte():
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window.after(3000, retourne_carte)
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def retourne_carte():
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for rep in range(2):
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cartes_tour.extend([players[0].defiler(), players[1].defiler()])
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for i in range(2):
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canvas.itemconfig(player_cartecolor[i], fill = "#f77")
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canvas.itemconfig(player_carte[i], text = "")
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canvas.itemconfig(player_left[i], text = "Left : " + str(players[i].taille()))
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window.after(3000, prochaine_carte)
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def prochaine_carte():
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for rep in range(2):
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cartes_tour.extend([players[0].defiler(), players[1].defiler()])
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afficher()
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x, y = event.x, event.y
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if x > 50 and x < 150 and y > 100 and y < 250:
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cartes_tour = []
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cartes_tour.extend([players[0].defiler(), players[1].defiler()])
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winner = cartes_tour[-2].compare(cartes_tour[-1])
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while winner == 2:
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afficher()
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premiere_carte()
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winner = cartes_tour[-2].compare(cartes_tour[-1])
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for carte in cartes_tour:
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players[winner].enfiler(carte)
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afficher()
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couleurs = ["♥", "♦", "♣", "♠"]
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numeros = ["2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "R", "S"]
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#J=Jack
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#Q=Queen
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#R=Roi
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#S=aS
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jeu = Jeux(52)
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players = [File_chaine(), File_chaine()]
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jeu.distribue()
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window = Tk()
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window.title("Bataille")
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window.geometry(f"700x400+300+200")
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canvas = Canvas(window, width = 650, height = 300, background = "#070")
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canvas.place(x = 25, y = 50)
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canvas.create_rectangle(50, 100, 150, 250, fill = "#f77")
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canvas.create_rectangle(500, 100, 600, 250, fill = "#f77")
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player_cartecolor = [canvas.create_rectangle(200, 75, 300, 225, fill = "#fff"), canvas.create_rectangle(350, 75, 450, 225, fill = "#fff")]
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player_left = [canvas.create_text(100, 175, text = "Left : " + str(players[0].taille())), canvas.create_text(550, 175, text = "Left : " + str(players[1].taille()))]
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player_carte = [canvas.create_text(250, 150, text = "", font = ("Courrier New", 30, "bold")), canvas.create_text(400, 150, text = "", font = ("Courrier New", 30, "bold"))]
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canvas.bind("<Button 1>", click)
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window.mainloop()
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