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commit de mandy & tentative n°2 pour mettre une image->échec

master
corentin.bollet 12 months ago
parent
commit
677fa44f3e
  1. 45
      Projetbataille0.py
  2. 13
      interface.py

45
Projetbataille0.py

@ -1,11 +1,16 @@
import tkinter as tk
import time
from random import shuffle
from File import File_chaine as File
#______________________________________
class Carte:
def __init__(self, valeur, couleur):
self.valeur = valeur
self.couleur = couleur
#________
def compare(self, other):
if self.valeur > other.valeur:
return 1
@ -13,7 +18,41 @@ class Carte:
return -1
return 0
#__________
class Jeux:
def __init__(self):
self.paquet = []
couleurs = ["Coeurs", "Carreaux", "Trèfles", "Piques"]
if nb_cartes == 32:
valeurs = ["1", "7", "8", "9", "10", "Valet", "Dame", "Roi", "As"]
elif nb_cartes == 52:
valeurs = ["1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "Valet", "Dame", "Roi", "As"]
else:
print("Nombre de cartes invalide")
time.sleep(0.5)
raise ValueError
for couleur in couleurs:
for valeur in valeurs:
paquet = [Carte(valeur, couleur)]
shuffle(paquet)
for carte in paquet:
print(carte)
#________
def distribute(self):
f1 = File_lst()
f2 = File_lst()
f1 = len(self.paquet)//2
f2 = reversed.len(self.paquet)//2
return f1, f2
class jeux(paquet, ):
def __init__(self, nb_cartes, coleur):
pass
#______________________________________
nb_cartes = 32 #52
Jeux()

13
interface.py

@ -12,25 +12,26 @@ class Interface(tk.Frame):
self.grid(row=0)
#revoir le design
self.menu = tk.Frame()
self.menu.grid(row=0)
title = tk.Label(self.menu, text="Bataille",font=("eufm10", 42))
title.grid(row=0)
#image ne fonctionne pas
#canvas = tk.Canvas(self, width = 300, height = 300)
#canvas.grid(row=0)
#img = tk.PhotoImage(file="title_img.png")
#canvas.create_image(20,20, anchor='nw', image=img)
canvas= tk.Canvas(self.menu, width= 300, height=300)
image = tk.PhotoImage(file='title_img.gif')
canvas.create_image(50, 10, image=image)
canvas.grid(row=2)
jouer_btn = tk.Button(self.menu, text ="Jouer", command=self.jouer)
jouer_btn.grid(row=1,pady=(30, 0))
self.menu.grid(row=0)
def jouer(self):
"""interface du jeu"""
self.clearFrame(self.menu)
msg=messagebox.showinfo("JEU", "Jeu.")
messagebox.showinfo("JEU", "Jeu.")
def clearFrame(self, frame):

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