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71 lines
2.0 KiB
71 lines
2.0 KiB
from random import randint
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class Personnage:
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def __init__(self, nom, cat):
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pdv = 20
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exp = 1
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self.nom = nom
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self.pdv = pdv
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self.exp = exp
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self.cat = cat
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if self.cat == "guerrier":
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self.inventaire = ["épée","potion"]
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self.coef_at = 10
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self.coef_def = 8
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elif self.cat == "magicien":
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self.inventaire = ["baton","potion"]
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self.coef_at = 10
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self.coef_def = 7
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elif self.cat == "voleur":
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self.inventaire = ["dague","potion"]
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self.coef_at = 3
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self.coef_def = 9
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elif self.cat == "elfe":
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self.inventaire = ["arc","potion"]
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self.coef_at = 8
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self.coef_def = 10
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def jet_attaque (self):
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lancer_dés = randint (1,20)
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attaque = lancer_dés + self.coef_at * self.exp
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return attaque
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def jet_defence (self):
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lancer_dés = randint (1,20)
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defence = lancer_dés + self.exp * self.coef_def
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return defence
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def change_pdv (self):
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nb_pdv = int(x)
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self.pdv = self.pdv + nb_pdv
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return self.pdv
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def change_exp (self):
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nb_exp = int(x)
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self.exp = self.exp + nb_exp
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return self.exp
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def affiche_caracteristiques (self):
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print ("Je suis", self.nom, "je suis un", self.cat, "j'ai", self.pdv,"point de vie et", self.exp, "point d'experience")
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def affiche_inventaire (self):
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print ("j'ai", self.inventaire)
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#p = Personnage("pierrot","guerrier")
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def jouer():
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nomP1 = input("joueur 1 votre nom")
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catP1 =input ("quel est la catégorie du jouer 1")
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p1 = Personnage (nomP1, catP1)
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nomP2 = input("joueur 2 votre nom")
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catP2 =input ("quel est la catégorie du jouer 2")
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p2 = Personnage (nomP2, catP2)
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while p1.pdv > 0 and p2.pdv > 0:
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p1.jet_defense
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p2.jet_
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