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111 lines
5.4 KiB
111 lines
5.4 KiB
2 years ago
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from typing import Union, Tuple, Optional
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from .widgets import CTkLabel
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from .widgets import CTkEntry
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from .widgets import CTkButton
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from .widgets.theme import ThemeManager
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from .ctk_toplevel import CTkToplevel
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class CTkInputDialog(CTkToplevel):
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"""
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Dialog with extra window, message, entry widget, cancel and ok button.
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For detailed information check out the documentation.
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"""
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def __init__(self,
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fg_color: Optional[Union[str, Tuple[str, str]]] = None,
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text_color: Optional[Union[str, Tuple[str, str]]] = None,
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button_fg_color: Optional[Union[str, Tuple[str, str]]] = None,
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button_hover_color: Optional[Union[str, Tuple[str, str]]] = None,
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button_text_color: Optional[Union[str, Tuple[str, str]]] = None,
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entry_fg_color: Optional[Union[str, Tuple[str, str]]] = None,
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entry_border_color: Optional[Union[str, Tuple[str, str]]] = None,
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entry_text_color: Optional[Union[str, Tuple[str, str]]] = None,
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title: str = "CTkDialog",
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text: str = "CTkDialog"):
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super().__init__(fg_color=fg_color)
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self._fg_color = ThemeManager.theme["CTkToplevel"]["fg_color"] if fg_color is None else self._check_color_type(fg_color)
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self._text_color = ThemeManager.theme["CTkLabel"]["text_color"] if text_color is None else self._check_color_type(button_hover_color)
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self._button_fg_color = ThemeManager.theme["CTkButton"]["fg_color"] if button_fg_color is None else self._check_color_type(button_fg_color)
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self._button_hover_color = ThemeManager.theme["CTkButton"]["hover_color"] if button_hover_color is None else self._check_color_type(button_hover_color)
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self._button_text_color = ThemeManager.theme["CTkButton"]["text_color"] if button_text_color is None else self._check_color_type(button_text_color)
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self._entry_fg_color = ThemeManager.theme["CTkEntry"]["fg_color"] if entry_fg_color is None else self._check_color_type(entry_fg_color)
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self._entry_border_color = ThemeManager.theme["CTkEntry"]["border_color"] if entry_border_color is None else self._check_color_type(entry_border_color)
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self._entry_text_color = ThemeManager.theme["CTkEntry"]["text_color"] if entry_text_color is None else self._check_color_type(entry_text_color)
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self._user_input: Union[str, None] = None
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self._running: bool = False
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self._text = text
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self.title(title)
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self.lift() # lift window on top
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self.attributes("-topmost", True) # stay on top
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self.protocol("WM_DELETE_WINDOW", self._on_closing)
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self.after(10, self._create_widgets) # create widgets with slight delay, to avoid white flickering of background
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self.resizable(False, False)
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self.grab_set() # make other windows not clickable
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def _create_widgets(self):
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self.grid_columnconfigure((0, 1), weight=1)
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self.rowconfigure(0, weight=1)
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self._label = CTkLabel(master=self,
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width=300,
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wraplength=300,
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fg_color="transparent",
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text_color=self._text_color,
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text=self._text,)
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self._label.grid(row=0, column=0, columnspan=2, padx=20, pady=20, sticky="ew")
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self._entry = CTkEntry(master=self,
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width=230,
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fg_color=self._entry_fg_color,
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border_color=self._entry_border_color,
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text_color=self._entry_text_color)
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self._entry.grid(row=1, column=0, columnspan=2, padx=20, pady=(0, 20), sticky="ew")
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self._ok_button = CTkButton(master=self,
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width=100,
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border_width=0,
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fg_color=self._button_fg_color,
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hover_color=self._button_hover_color,
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text_color=self._button_text_color,
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text='Ok',
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command=self._ok_event)
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self._ok_button.grid(row=2, column=0, columnspan=1, padx=(20, 10), pady=(0, 20), sticky="ew")
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self._cancel_button = CTkButton(master=self,
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width=100,
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border_width=0,
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fg_color=self._button_fg_color,
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hover_color=self._button_hover_color,
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text_color=self._button_text_color,
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text='Cancel',
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command=self._ok_event)
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self._cancel_button.grid(row=2, column=1, columnspan=1, padx=(10, 20), pady=(0, 20), sticky="ew")
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self.after(150, lambda: self._entry.focus()) # set focus to entry with slight delay, otherwise it won't work
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self._entry.bind("<Return>", self._ok_event)
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def _ok_event(self, event=None):
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self._user_input = self._entry.get()
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self.grab_release()
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self.destroy()
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def _on_closing(self):
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self.grab_release()
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self.destroy()
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def _cancel_event(self):
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self.grab_release()
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self.destroy()
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def get_input(self):
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self.master.wait_window(self)
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return self._user_input
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