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from typing import Union, Tuple, Optional
from .widgets import CTkLabel
from .widgets import CTkEntry
from .widgets import CTkButton
from .widgets.theme import ThemeManager
from .ctk_toplevel import CTkToplevel
class CTkInputDialog(CTkToplevel):
"""
Dialog with extra window, message, entry widget, cancel and ok button.
For detailed information check out the documentation.
"""
def __init__(self,
fg_color: Optional[Union[str, Tuple[str, str]]] = None,
text_color: Optional[Union[str, Tuple[str, str]]] = None,
button_fg_color: Optional[Union[str, Tuple[str, str]]] = None,
button_hover_color: Optional[Union[str, Tuple[str, str]]] = None,
button_text_color: Optional[Union[str, Tuple[str, str]]] = None,
entry_fg_color: Optional[Union[str, Tuple[str, str]]] = None,
entry_border_color: Optional[Union[str, Tuple[str, str]]] = None,
entry_text_color: Optional[Union[str, Tuple[str, str]]] = None,
title: str = "CTkDialog",
text: str = "CTkDialog"):
super().__init__(fg_color=fg_color)
self._fg_color = ThemeManager.theme["CTkToplevel"]["fg_color"] if fg_color is None else self._check_color_type(fg_color)
self._text_color = ThemeManager.theme["CTkLabel"]["text_color"] if text_color is None else self._check_color_type(button_hover_color)
self._button_fg_color = ThemeManager.theme["CTkButton"]["fg_color"] if button_fg_color is None else self._check_color_type(button_fg_color)
self._button_hover_color = ThemeManager.theme["CTkButton"]["hover_color"] if button_hover_color is None else self._check_color_type(button_hover_color)
self._button_text_color = ThemeManager.theme["CTkButton"]["text_color"] if button_text_color is None else self._check_color_type(button_text_color)
self._entry_fg_color = ThemeManager.theme["CTkEntry"]["fg_color"] if entry_fg_color is None else self._check_color_type(entry_fg_color)
self._entry_border_color = ThemeManager.theme["CTkEntry"]["border_color"] if entry_border_color is None else self._check_color_type(entry_border_color)
self._entry_text_color = ThemeManager.theme["CTkEntry"]["text_color"] if entry_text_color is None else self._check_color_type(entry_text_color)
self._user_input: Union[str, None] = None
self._running: bool = False
self._text = text
self.title(title)
self.lift() # lift window on top
self.attributes("-topmost", True) # stay on top
self.protocol("WM_DELETE_WINDOW", self._on_closing)
self.after(10, self._create_widgets) # create widgets with slight delay, to avoid white flickering of background
self.resizable(False, False)
self.grab_set() # make other windows not clickable
def _create_widgets(self):
self.grid_columnconfigure((0, 1), weight=1)
self.rowconfigure(0, weight=1)
self._label = CTkLabel(master=self,
width=300,
wraplength=300,
fg_color="transparent",
text_color=self._text_color,
text=self._text,)
self._label.grid(row=0, column=0, columnspan=2, padx=20, pady=20, sticky="ew")
self._entry = CTkEntry(master=self,
width=230,
fg_color=self._entry_fg_color,
border_color=self._entry_border_color,
text_color=self._entry_text_color)
self._entry.grid(row=1, column=0, columnspan=2, padx=20, pady=(0, 20), sticky="ew")
self._ok_button = CTkButton(master=self,
width=100,
border_width=0,
fg_color=self._button_fg_color,
hover_color=self._button_hover_color,
text_color=self._button_text_color,
text='Ok',
command=self._ok_event)
self._ok_button.grid(row=2, column=0, columnspan=1, padx=(20, 10), pady=(0, 20), sticky="ew")
self._cancel_button = CTkButton(master=self,
width=100,
border_width=0,
fg_color=self._button_fg_color,
hover_color=self._button_hover_color,
text_color=self._button_text_color,
text='Cancel',
command=self._ok_event)
self._cancel_button.grid(row=2, column=1, columnspan=1, padx=(10, 20), pady=(0, 20), sticky="ew")
self.after(150, lambda: self._entry.focus()) # set focus to entry with slight delay, otherwise it won't work
self._entry.bind("<Return>", self._ok_event)
def _ok_event(self, event=None):
self._user_input = self._entry.get()
self.grab_release()
self.destroy()
def _on_closing(self):
self.grab_release()
self.destroy()
def _cancel_event(self):
self.grab_release()
self.destroy()
def get_input(self):
self.master.wait_window(self)
return self._user_input