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master ... cli

Author SHA1 Message Date
BARRAUX Arthur fc8155c415 v fin 2 years ago
  1. 49
      main.py

49
main.py

@ -6,11 +6,9 @@ import random
class Carte: class Carte:
def __init__(self, couleur, valeur, img_path): def __init__(self, couleur, valeur):
self.valeur = valeur self.valeur = valeur
self.couleur = couleur self.couleur = couleur
image = Image.open(img_path)
self.image = ImageTk.PhotoImage((image))
def compare(self, other): def compare(self, other):
if self.valeur > other.valeur: if self.valeur > other.valeur:
@ -20,6 +18,8 @@ class Carte:
return 0 return 0
def __str__(self) -> str: def __str__(self) -> str:
if self.valeur > 10:
return str(['Valet', 'Dame', 'Roi', 'As'][self.valeur-10]) + ' de ' + self.couleur
return str(self.valeur) + ' de ' + self.couleur return str(self.valeur) + ' de ' + self.couleur
@ -39,7 +39,9 @@ class Jeux:
c.execute('SELECT * FROM Carte') c.execute('SELECT * FROM Carte')
data = c.fetchall() data = c.fetchall()
for i, carte in enumerate(data): for i, carte in enumerate(data):
self.paquet.append(Carte(data[i][0], data[i][1], data[i][3])) self.paquet.append(Carte(data[i][0], data[i][1]))
self.jeu()
def distribute(self) -> File_chaine: def distribute(self) -> File_chaine:
@ -61,16 +63,19 @@ class Jeux:
if self.j1.est_vide(): if self.j1.est_vide():
# self.j1 a perdu donc self.j2 gagne toutes les cartes # self.j1 a perdu donc self.j2 gagne toutes les cartes
print(self.j1, self.j2) print("Désolée l'ordinateur à gagné")
else: else:
print(self.j1, self.j2) print("Bravo vous avez gagné")
def bataille(self, buffer_draw=[File_chaine(), File_chaine()]): def bataille(self, buffer_draw=[File_chaine(), File_chaine()]):
# print('buffer', buffer_draw[0], buffer_draw[1], sep='\n') print('Vous: {} Il vous reste {} cartes'.format(self.j1.tete(), self.j1.taille()), "L'ordinateur: {} Il reste {} cartes à l'ordinateur".format(self.j2.tete(), self.j2.taille()), sep='\n')
input()
j1_active_carte, j2_active_carte = self.j1.tete(), self.j2.tete() j1_active_carte, j2_active_carte = self.j1.tete(), self.j2.tete()
if j1_active_carte.compare(j2_active_carte) == 0 : if j1_active_carte.compare(j2_active_carte) == 0 :
try: try:
print()
print("Egalitée !!")
print()
# envers # envers
buffer_draw[0].enfiler(self.j1.defiler()) # carte du dessus buffer_draw[0].enfiler(self.j1.defiler()) # carte du dessus
buffer_draw[0].enfiler(self.j1.defiler()) # carte a l'envers buffer_draw[0].enfiler(self.j1.defiler()) # carte a l'envers
@ -83,33 +88,23 @@ class Jeux:
pass pass
elif j1_active_carte.compare(j2_active_carte) == 1 : elif j1_active_carte.compare(j2_active_carte) == 1 :
print()
print("Vous gagnez la carte")
print()
while not buffer_draw[0].est_vide(): while not buffer_draw[0].est_vide():
self.j1.enfiler(buffer_draw[0].defiler()) self.j1.enfiler(buffer_draw[0].defiler())
self.j1.enfiler(buffer_draw[1].defiler()) self.j1.enfiler(buffer_draw[1].defiler())
self.j1.enfiler(self.j2.defiler()) self.j1.enfiler(self.j2.defiler())
self.j1.enfiler(self.j1.defiler())
elif j1_active_carte.compare(j2_active_carte) == -1 :#self.j1.tete().compare(self.j2.tete()) == -1 : elif j1_active_carte.compare(j2_active_carte) == -1 :#self.j1.tete().compare(self.j2.tete()) == -1 :
print()
print("Lordinateur gagne la carte")
print()
while not buffer_draw[0].est_vide(): while not buffer_draw[0].est_vide():
self.j2.enfiler(buffer_draw[0].defiler()) self.j2.enfiler(buffer_draw[0].defiler())
self.j2.enfiler(buffer_draw[1].defiler()) self.j2.enfiler(buffer_draw[1].defiler())
self.j2.enfiler(self.j1.defiler()) self.j2.enfiler(self.j1.defiler())
self.j2.enfiler(self.j2.defiler())
jeu = Jeux(int(input("Choississez 32 ou 52 cartes: ")))
class App:
def __init__(self) -> None:
self.win = tk.Tk()
self.jeu = Jeux(32)
self.jeu.jeu()
self.images = []
# self.display_card(self.jeu.paquet[12])
self.win.mainloop()
def display_card(self, carte :Carte) -> None:
self.images.append(tk.Label(image=carte.image))
self.images[-1].pack()
gui = App()
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