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import tkinter |
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import tkinter |
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from tkinter import filedialog |
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class Terrain: |
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class Terrain: |
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def __init__(self): |
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def __init__(self): |
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@ -11,7 +12,7 @@ class Terrain: |
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class Team: |
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class Team: |
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def __init__(self): |
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def __init__(self): |
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self.players = ['arthur', 'jl', 'léandre', "louis", "alex"] |
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self.players = ['arthur', 'jl', 'léandre', "louis", "alex"] |
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self.file = 'stat.txt' |
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self.filemenu = 'stat.txt' |
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self.posx, self.posy = 0,0 # coo de la dernière action |
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self.posx, self.posy = 0,0 # coo de la dernière action |
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self.ac_player = 0 # dernier joueur |
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self.ac_player = 0 # dernier joueur |
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@ -20,17 +21,32 @@ class Gui: |
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def __init__(self, ): |
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def __init__(self, ): |
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self.terrain = Terrain() |
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self.terrain = Terrain() |
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self.team = Team() |
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self.team = Team() |
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self.file = 'untitled.bbm' |
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self.temp_data = '' |
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self.list_button_menu = [] |
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self.list_button_menu = [] |
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self.root = tkinter.Tk() |
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self.root = tkinter.Tk() |
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self.root.title(self.file) |
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self.canvas = tkinter.Canvas(self.root, width=self.terrain.width, height=self.terrain.height, background='#bbb') |
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self.canvas = tkinter.Canvas(self.root, width=self.terrain.width, height=self.terrain.height, background='#bbb') |
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self.canvas.pack() |
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self.canvas.pack() |
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# topbar |
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self.menubar = tkinter.Menu(self.root) |
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self.filemenu = tkinter.Menu(self.menubar, tearoff=0) |
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self.filemenu.add_command(label="new", command=self.new) |
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self.filemenu.add_command(label="open", command=self.browse_open) |
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self.filemenu.add_command(label="save", command=self.save) |
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self.filemenu.add_separator() |
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self.filemenu.add_command(label="rename") |
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self.filemenu.add_command(label="exit", command=self.root.quit) |
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self.menubar.add_cascade(label="file", menu=self.filemenu) |
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self.root.config(menu=self.menubar) |
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# menu contextuel des actions |
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# menu contextuel des actions |
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self.action = tkinter.Menu(self.root, tearoff=0) |
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self.action = tkinter.Menu(self.root, tearoff=0) |
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self.action.add_command(label='marque', command=lambda: self.action_menu('marque')) |
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self.action.add_command(label='marque', command=lambda: self.action_menu('marque')) |
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self.action.add_command(label='rate', command=lambda: self.action_menu('rate')) |
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self.action.add_command(label='rate', command=lambda: self.action_menu('rate')) |
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# Menu contextuel des joueurs |
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# Menu contextuel des joueurs |
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self.menu = tkinter.Menu(self.root, tearoff = 0) |
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self.menu = tkinter.Menu(self.root, tearoff = 0) |
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@ -39,8 +55,24 @@ class Gui: |
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self.menu.add_command(label=self.team.players[2], command=lambda: self.show_sub_menu(self.team.players[2])) |
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self.menu.add_command(label=self.team.players[2], command=lambda: self.show_sub_menu(self.team.players[2])) |
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self.menu.add_command(label=self.team.players[3], command=lambda: self.show_sub_menu(self.team.players[3])) |
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self.menu.add_command(label=self.team.players[3], command=lambda: self.show_sub_menu(self.team.players[3])) |
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self.menu.add_command(label=self.team.players[4], command=lambda: self.show_sub_menu(self.team.players[4])) |
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self.menu.add_command(label=self.team.players[4], command=lambda: self.show_sub_menu(self.team.players[4])) |
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def new(self, *event): |
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self.file = 'untitled.bbm' |
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self.root.title = self.file |
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def save(self, *event): |
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if self.file != 'untitled.bbm' and self.file != '': |
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with open(self.file, 'a') as f: |
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f.writelines(self.temp_data) |
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self.temp_data = '' |
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else: |
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self.file = tkinter.filedialog.askopenfilename(initialdir = "~", title = "Select a File", filetypes = (("BasketBall Match", "*.bbm"), ("all files", "*.*"))) |
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self.root.title(self.file) |
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def browse_open(self, *event): |
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print('open') |
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self.file = tkinter.filedialog.askopenfilename(initialdir = "~", title = "Select a File", filetypes = (("BasketBall Match", "*.bbm"), ("all files", "*.*"))) |
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self.root.title(self.file) |
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def context_menu(self, event): |
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def context_menu(self, event): |
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self.team.posx, self.team.posy = event.x, event.y |
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self.team.posx, self.team.posy = event.x, event.y |
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@ -56,14 +88,14 @@ class Gui: |
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def action_menu(self, action): |
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def action_menu(self, action): |
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# test si l'action est dans la liste des 3 points |
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# test si l'action est dans la liste des 3 points |
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if ((self.team.posx-0)**2) + ((self.team.posy-self.terrain.height/2)**2) <= self.terrain.three_points**2 or ((self.team.posx-self.terrain.width)**2) + ((self.team.posy-self.terrain.height/2)**2) <= self.terrain.three_points**2: |
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if ((self.team.posx-0)**2) + ((self.team.posy-self.terrain.height/2)**2) <= self.terrain.three_points**2 or ((self.team.posx-self.terrain.width)**2) + ((self.team.posy-self.terrain.height/2)**2) <= self.terrain.three_points**2: |
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print('dunk') |
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score = 2 |
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else: |
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score = 3 |
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if action == 'marque': |
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if action == 'marque': |
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self.canvas.create_oval(self.team.posx-12, self.team.posy-12, self.team.posx+12, self.team.posy+12, fill='green') |
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self.canvas.create_oval(self.team.posx-12, self.team.posy-12, self.team.posx+12, self.team.posy+12, fill='green') |
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else: |
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else: |
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self.canvas.create_oval(self.team.posx-12, self.team.posy-12, self.team.posx+12, self.team.posy+12, fill='red') |
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self.canvas.create_oval(self.team.posx-12, self.team.posy-12, self.team.posx+12, self.team.posy+12, fill='red') |
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with open('stat.txt', 'a') as f: |
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self.temp_data += self.team.ac_player+' '+action+' '+str(score)+' '+str(self.team.posx)+' '+str(self.team.posy)+'\n' |
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line = self.team.ac_player+' '+action+' '+str(self.team.posx)+' '+str(self.team.posy)+'\n' |
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f.write(line) # écriture de l'action dans le fichier |
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def draw_terrain(self): |
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def draw_terrain(self): |
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# ligne des 3 points |
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# ligne des 3 points |
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@ -82,5 +114,8 @@ gui = Gui() |
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gui.draw_terrain() |
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gui.draw_terrain() |
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gui.root.bind("<Button-1>", gui.context_menu) |
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gui.root.bind("<Button-1>", gui.context_menu) |
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gui.root.bind("<Control-s>", gui.save) |
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gui.root.bind("<Control-o>", gui.browse_open) |
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gui.root.bind("<Control-n>", gui.new) |
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gui.root.mainloop() |
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gui.root.mainloop() |
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