from game.personnage import * from game.core import Game import graphics.layers as layers from graphics.engine import Screen import graphics.key_listener as listener import util.sqlite as sqlite from time import sleep if __name__ == "__main__": sqlite.build_thread().start() sqlite.db.execute( """CREATE TABLE IF NOT EXISTS personnages ( id INT IDENTITY(1,1) PRIMARY KEY, nom VARCHAR(20) NOT NULL, pdv INT NOT NULL, exp INT NOT NULL, cat VARCHAR(20) NOT NULL, expcoef INT NOT NULL )""") #Initialise la partie graphique game = Game() screen = Screen(game) layers.StartPopUp(1) layers.GUI(2) listener.build_thread(screen).start() while True: screen.draw() sleep(0.4)