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from game.personnage import Personnage, ClassType
from game.core import Game
import graphics.layers as layers
from graphics.engine import Screen
import graphics.key_listener as listener
from time import sleep
if __name__ == "__main__":
#Initialise la partie graphique
game = Game()
screen = Screen(game)
layers.StartPopUp(1)
layers.GUI(2)
listener.build_thread(screen).start()
while True:
screen.draw()
sleep(0.4)