from game.personnage import Personnage, ClassType from game.core import Game import graphics.layers as layers from graphics.engine import Screen import graphics.key_listener as listener from time import sleep if __name__ == "__main__": #Initialise la partie graphique game = Game() screen = Screen(game) layers.StartPopUp(screen, 1) layers.GUI(screen, 2, ["Attaquer", "Inventaire"]) listener.build_thread(screen).start() while True: screen.draw() sleep(0.4)