from random import randint from enum import Enum class StatsSet: #HP, ATK%, DEF%, CRIT, CRITRATE%, XPCOEF def __init__(self, hp, atkP, defP, crit, critrateP, xpcoef): self.hp = hp self.atkP = atkP self.defP = defP self.crit = crit self.critrateP = critrateP self.xpcoef = xpcoef class ClassType(Enum): GUERRIER = StatsSet(20, 10, 12, 5, 10, 8) MAGICIEN = StatsSet(16, 12, 6, 8, 15, 7) #TODO: Changer stats VOLEUR = StatsSet(16, 12, 6, 8, 15, 7) ELF = StatsSet(16, 12, 6, 8, 15, 7) #Enemy ZOMBIE = StatsSet(16, 12, 6, 8, 15, 7) class Personnage: def __init__(self, nom, class_type): self.nom = nom self.class_name = class_type.name self.class_type = class_type.value self.__hp = self.class_type.hp self.stats = StatsSet(0, 0, 0, 0, 0, 0) self.__xp = 1 #self.inventaire = #self.element = def jet_attaque(self): #TODO: ajouter crit damage = randint(1, 20) self.change_exp(self.class_type.xpcoef * self.__xp) return damage + damage * (self.class_type.atkP//100 + self.stats.atkP//100) def jet_defense(self): damage = randint(1, 20) self.change_exp(self.class_type.xpcoef * self.__xp) return damage + damage * (self.class_type.defP//100 + self.stats.defP//100) def get_hp(self): return self.__hp def change_hp(self, nb_hp): if self.__hp - nb_hp < 0: self.__hp = 0 else: self.__hp -= nb_hp def get_xp(self): return self.__xp def change_exp(self, nb_exp): if nb_exp > 0: self.__xp += nb_exp else: raise ValueError("nb_exp attends un nombre positif") def affiche_caracteristiques(self): return (f"Nom: {self.nom}", f"Type de classe: {self.class_name}", f"Vie: {self.__hp}", f"Expérience: {self.__xp}", "Stats (classe + inventaire):", f"- HP: {self.class_type.hp} + {self.stats.hp}", f"- ATK%: {self.class_type.atkP} + {self.stats.atkP}", f"- DEF%: {self.class_type.defP} + {self.stats.defP}", f"- CRIT: {self.class_type.crit} + {self.stats.crit}", f"- CRITRATE%: {self.class_type.critrateP} + {self.stats.critrateP}", f"- XPCOEF: {self.class_type.xpcoef} + {self.stats.xpcoef}" ) def reduced_stats(self): return("Ennemi:", f"Type: {self.class_name}", f"Vie: {self.__hp}",)