from charaters.personnage import Personnage, ClassType import graphics.layers as layers from graphics.writer import * import listener from time import sleep personnage = Personnage("Pierre", ClassType.GUERRIER) screen = Screen() gui = layers.GUI(screen, 2, ["Attaquer", "Inventaire"], personnage) popup = layers.PopUp(screen, 1) def draw(): screen.set_layer("gui", gui.draw()) screen.set_layer("popup", popup.draw()) if __name__ == "__main__": listener.build_thread(screen).start() while True: draw() screen.draw() sleep(0.4)