from charaters.personnage import Personnage, ClassType import graphics.layers as layers from graphics.writer import Screen import graphics.key_listener as listener from time import sleep if __name__ == "__main__": #Initialise la partie graphique screen = Screen() layers.PopUp(screen, 1) layers.GUI(screen, 2, ["Attaquer", "Inventaire"]) listener.build_thread(screen).start() while True: screen.draw() sleep(0.4)