from tkinter import Tk, Label, Button, IntVar, StringVar, Entry, Radiobutton from PIL import Image, ImageTk #from util.bataille import Carte class Window(Tk): def __init__(self, p1, p2): """Initialise la fenêtre et prends les deux joueurs en arguments""" Tk.__init__(self) self.title("Bataille") self.minsize(1300, 600) self.geometry("1300x600") self.config(background="green") self.p1 = p1 self.p2 = p2 self.c1 = None self.c2 = None self.build_pregame() def build_pregame(self): self.name_var = StringVar() self.name_entry = Entry(self, textvariable=self.name_var) self.name_entry.grid(row=0, column=5) self.cards_var = IntVar() self.cards_var.set(52) self.cards_radio1 = Radiobutton(self, variable=self.cards_var, text="52 cartes", value=52) self.cards_radio2 = Radiobutton(self, variable=self.cards_var, text="32 cartes", value=32) self.cards_radio1.grid(row=1, column=4) self.cards_radio2.grid(row=1, column=6) self.confirm = Button(self, text="Lancer la partie", command=self.start_game) self.confirm.grid(row=2, column=5) def destroy_pregame(self): try: self.name_entry.destroy() self.cards_radio1.destroy() self.cards_radio2.destroy() self.confirm.destroy() except Exception: print("menu pregame pas init") def start_game(self): self.destroy_pregame() self.build_game() def build_game(self): """Ajoute les composants de base à la fenêtre""" self.title = Label(text="Bataille", font=("Courrier", 32)) self.title.grid(row=1, column=1) self.name1 = Label(text=self.name_var.get(), font=("Courrier", 16)) self.name1.grid(row=2, column=0) self.name2 = Label(text="Ordinateur", font=("Courrier", 16)) self.name2.grid(row=2, column=2) self.taille_paquet1 = IntVar() self.taille_paquet2 = IntVar() self.taille_paquet1.set(self.p1.paquet.taille()) self.taille_paquet2.set(self.p2.paquet.taille()) self.count1 = Label(textvariable=self.taille_paquet1) self.count1.grid(row=3, column=0) self.count2 = Label(textvariable=self.taille_paquet2) self.count2.grid(row=3, column=2) self.button = Button(self, text="Jouer", command=self.show_cards) self.button.grid(row=6, column=1) #.set() pour changer le texte self.text_content = StringVar() self.text = Label(self, textvariable=self.text_content) self.text.grid(row=5, column=1) def show_cards(self): """Affiche les dernières cartes jouées par les deux joueurs""" if self.c1 is not None: self.c1.destroy() if self.c2 is not None: self.c2.destroy() #self.p1.paquet.enfiler(Carte(1,0)) #self.taille_paquet1.set(self.p1.paquet.taille()) #self.taille_paquet2.set(self.p2.paquet.taille()) #self.text_content.set("a "+ str(self.p1.paquet.taille())) img1 = ImageTk.PhotoImage(card_to_image(self.p1.derniere_carte)) self.c1 = Label(self, image=img1) self.c1.photo = img1 img2 = ImageTk.PhotoImage(card_to_image(self.p2.derniere_carte)) self.c2 = Label(image=img2) self.c2.photo = img2 self.c1.grid(row=4, column=0) self.c2.grid(row=4, column=2) def card_to_image(card): """Lie la valeur et couleur de la carte à son image""" card_names = list(range(56-(card.valeur-1)*4, 52-(card.valeur-1)*4 , -1)) image = Image.open("./img/"+str(card_names[card.couleur])+".png") return image