from random import * from lib.File import File_lst as File class Carte: def __init__(self, valeur, couleur): self.valeur = valeur self.couleur = couleur def compare(self, other): if self.valeur > other: return 1 elif self.valeur < other: return -1 else: return 0 class Jeux: def __init__(self, nbcartes): self.paquet = File() if nbcartes == 32: pq = [1, 7, 8, 9, 10, 'Valet', 'Dame', 'Roi'] else: pq = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 'Valet', 'Dame', 'Roi'] for i in range(len(pq)): rd = randint(0, len(pq)-1) self.paquet.enfiler(pq[rd]) pq.pop(rd) def distribue(self): print(self.paquet) f1 = File() f2 = File() for val in range(self.paquet.taille()): f1.enfiler(self.paquet[1]) #f2.enfiler(self.paquet[val]) print(f1, f2) class Joueur: def __init__(self, paquet_j, nom): self.paquet_j = paquet_j self.nom = nom def tire_carte(self): self.derniere_carte = self.paquet_j.defiler() return self.derniere_carte