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@ -1,5 +1,6 @@ |
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from tkinter import Tk, Label, Button, StringVar |
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from tkinter import Tk, Label, Button, IntVar, StringVar, Entry, Radiobutton |
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from PIL import Image, ImageTk |
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#from util.bataille import Carte |
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class Window(Tk): |
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@ -12,24 +13,66 @@ class Window(Tk): |
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self.geometry("1300x600") |
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self.config(background="green") |
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self.build_window() |
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self.p1 = p1 |
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self.p2 = p2 |
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self.c1 = None |
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self.c2 = None |
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self.build_pregame() |
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def build_window(self): |
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def build_pregame(self): |
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self.name_var = StringVar() |
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self.name_entry = Entry(self, textvariable=self.name_var) |
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self.name_entry.grid(row=0, column=5) |
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self.cards_var = IntVar() |
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self.cards_var.set(52) |
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self.cards_radio1 = Radiobutton(self, variable=self.cards_var, text="52 cartes", value=52) |
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self.cards_radio2 = Radiobutton(self, variable=self.cards_var, text="32 cartes", value=32) |
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self.cards_radio1.grid(row=1, column=4) |
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self.cards_radio2.grid(row=1, column=6) |
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self.confirm = Button(self, text="Lancer la partie", command=self.start_game) |
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self.confirm.grid(row=2, column=5) |
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def destroy_pregame(self): |
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try: |
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self.name_entry.destroy() |
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self.cards_radio1.destroy() |
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self.cards_radio2.destroy() |
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self.confirm.destroy() |
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except Exception: |
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print("menu pregame pas init") |
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def start_game(self): |
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self.destroy_pregame() |
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self.build_game() |
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def build_game(self): |
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"""Ajoute les composants de base à la fenêtre""" |
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self.title = Label(text="Bataille", font=("Courrier", 32)) |
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self.title.grid(row=1, column=1) |
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self.name1 = Label(text=self.name_var.get(), font=("Courrier", 16)) |
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self.name1.grid(row=2, column=0) |
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self.name2 = Label(text="Ordinateur", font=("Courrier", 16)) |
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self.name2.grid(row=2, column=2) |
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self.taille_paquet1 = IntVar() |
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self.taille_paquet2 = IntVar() |
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self.taille_paquet1.set(self.p1.paquet.taille()) |
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self.taille_paquet2.set(self.p2.paquet.taille()) |
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self.count1 = Label(textvariable=self.taille_paquet1) |
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self.count1.grid(row=3, column=0) |
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self.count2 = Label(textvariable=self.taille_paquet2) |
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self.count2.grid(row=3, column=2) |
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self.button = Button(self, text="Jouer", command=self.show_cards) |
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self.button.grid(row=4, column=1) |
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self.button.grid(row=6, column=1) |
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#.set() pour changer le texte |
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self.text_content = StringVar() |
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self.text = Label(self, textvariable=self.text_content) |
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self.text.grid(row=3, column=1) |
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self.text.grid(row=5, column=1) |
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def show_cards(self): |
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"""Affiche les dernières cartes jouées par les deux joueurs""" |
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@ -38,6 +81,11 @@ class Window(Tk): |
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if self.c2 is not None: |
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self.c2.destroy() |
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#self.p1.paquet.enfiler(Carte(1,0)) |
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#self.taille_paquet1.set(self.p1.paquet.taille()) |
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#self.taille_paquet2.set(self.p2.paquet.taille()) |
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#self.text_content.set("a "+ str(self.p1.paquet.taille())) |
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img1 = ImageTk.PhotoImage(card_to_image(self.p1.derniere_carte)) |
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self.c1 = Label(self, image=img1) |
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self.c1.photo = img1 |
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@ -46,8 +94,8 @@ class Window(Tk): |
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self.c2 = Label(image=img2) |
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self.c2.photo = img2 |
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self.c1.grid(row=2, column=0) |
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self.c2.grid(row=2, column=2) |
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self.c1.grid(row=4, column=0) |
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self.c2.grid(row=4, column=2) |
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def card_to_image(card): |
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"""Lie la valeur et couleur de la carte à son image""" |
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